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Description
This is my favorite mob concept. Here is what the original post said.
AI: Aggressive
Lurks in the darkness, just out of view of its "prey" (the player or other fish).Its attack style is hit-&-run, where it charges at its target, bites, then swims a certain distance away. It never swims near the surface.
Spawn: In deep waters, where it is darker and where there could be more valuable resources.
Drops: eat and/or fish
Additional Info: bioluminescent (gives off its own light). Like the spider, it has certain parts of its body that glow in the dark, which can give you an early warning when in dark areas.
Used Blender and Photoshop for this
Link to forum topic:[link]
AI: Aggressive
Lurks in the darkness, just out of view of its "prey" (the player or other fish).Its attack style is hit-&-run, where it charges at its target, bites, then swims a certain distance away. It never swims near the surface.
Spawn: In deep waters, where it is darker and where there could be more valuable resources.
Drops: eat and/or fish
Additional Info: bioluminescent (gives off its own light). Like the spider, it has certain parts of its body that glow in the dark, which can give you an early warning when in dark areas.
Used Blender and Photoshop for this
Link to forum topic:[link]
Image size
656x337px 47.23 KB
© 2010 - 2024 charle88
Comments16
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i'd like to see this in 1.13